#ifndef __MyPhysics_SCENE_H__
#define __MyPhysics_SCENE_H__

#include "cocos2d.h"
#include "StarMatrix.h"
class MyPhysics : public cocos2d::Layer
{
public:
    static cocos2d::Scene* createScene();

    virtual bool init();
	virtual void onEnter();
   
    CREATE_FUNC(MyPhysics);

	bool onTouchBegan(cocos2d::Touch* touch, cocos2d::Event* unused_event);


private:
	static cocos2d::PhysicsWorld* mPhysicsWorld;
};

#endif // __HELLOWORLD_SCENE_H__
